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Quake 1 cheats solutions

Quake 1 cheat codes:
List of Quake Console Commands VIDEO COMMANDS ============== BF
- flashes the screen green GAMMA
- gamma correct, 1 is default, less than 1 is brighter more than 1 is darker R_CLEARCOLOR
- color of clear sides R_ALIASSTATS
- debugging R_DMABUF
- ??????? R_DRAWENTITIES 0|1
- draw entities (objects) R_DRAWFLAT
- ??????? R_DRAWORDER
0|1
- weird when set to 1 R_DSPEEDS
0|1
- debugging R_EDGECOUNT
0|1
- debugging R_FULLBRIGHT
- light amp goggles R_GRAPHHEIGHT
- height of r_timegraph R_SHOWPOLYS
- highlight polygons R_SHOWVERTS
- ??????? R_SPEEDS
0|1
- debugging R_TIMEGRAPH
0|1
- some sort of graph showing amount of calculations that are being done R_WAVE 0|1
- underwater mode! SIZEDOWN
- shrink the screen SIZEUP
- enlarge the screen TIMEREFRESH
- spin around and gives you the framerate VID_DESCRIBECURRENTMODE - describes current mode, see video.txt VID_DESCRIBEMODES
- lists video modes, see video.txt VID_NUMMODES
- counts the number of modes, see video.txt VID_TESTMODE
- tests a video mode, see video.txt VID_WAIT
- sets video adapter waiting, see video.txt
SOUND COMMANDS ============== DECIMATE_SFX
- decimate a cached sound, see sound.txt DECIMATE_SFX_SPEED
- " DECIMATE_SFX_WIDTH
- " GRABEXTSND
- ??????? NOSOUND
- no sound, see sound.txt NUMCHANNELS
- set the number of channels, see sound.txt PLAY
- play a sound, see sound.txt PLAYVOL
- play a sound with volume, see sound.txt SAVESND
- save a sound, see sound.txt SBINFO
- sound blaster info, see sound.txt SFX_ASYNCH
- enable asynchronous sound? SOUND
- some sort of sound control SOUNDINFO
- displays info on sound system, see sound.txt SOUNDLIST
- list sounds, sound.txt SND_TIMING
- displays sound timing info STOPSOUND
- disables sound
GAMEPLAY COMMANDS ===================== CROSSHAIR 1
- Gives a crosshair BIND
- keyboard setup, see readme.txt CL_ANGLESPEEDKEY
- ??????? CL_BACKSPEED
- speed of backwards movement, see readme.txt CL_FORWARDSPEED
- speed of forward movement, see readme.txt CL_MOVESPEEDKEY
- ??????? CL_NOLERP
- ??????? CL_PITCHSPEED
- ??????? CL_ROLLANGLE
- CL_SHOWNET
- CL_SIDESTEP
- speed of strafing, see readme.txt CL_TICRATE
- ??????? CL_UPSPEED
- upwards movement speed (for flying) CL_YAWSPEED
- turning speed COLOR
- character color, see readme.txt
COLOR CODES =========== 0 = WHITE 1 = BROWN 2 = LIGHT BLUE/GREY 3 = GREEN 4 = RED 5 = GOLD 6 = PINKISH ORANGE 7 = LIGHT BROWN 8 = PURPLE 9 = LIGHT PURPLE 10 = LIGHT GREY 11 = AQUA 12 = BRIGHT YELLOW 13 = BRIGHT BLUE
FLY [ON|OFF]
- switch on flying mode GOD [ON|OFF]
- god mode (swim in lava, yeah) IMPULSE#
- get a weapon (as follows) 0 - Nothing for now 1 - Select shotgun 2 - Select supershotgun 3 - Select nailgun 4 - Select chainnailgun 5 - Select grenade launcher 6 - Select rocket launcher 7 - Nothing for now 8 - Nothing for now 9 - Get all weapons and maximal ammo
KILL
- restart a level LOOKSPRING
- centres freelook, see readme.txt MAP
- load a level, see readme.txt MOUSE#
- assign mouse buttons, see readme.txt NOCLIP [ON|OFF]
- no clipping! NOTARGET
- toggles auto-target PAUSE
- pause the game PAUSEABLE 0|1
- ability to pause the game in multiplayer QUIT
- quit RECORD
- record a demo RESTART
- restarts a level SCREENSHOT
- screenshot SENSITIVITY
- mouse sensitivity, see readme.txt SV_FRICTION
- friction of player SV_GRAVITY
- sets gravity SV_MAXSPEED
- maximum speed of player SV_NOSTEP 0|1
- if this is on (SV_NOSTEP 1) you cannot walk up stairs SV_STOPSPEED
- how much you skid around the plane
MODEM/NETWORK COMMANDS ====================== CTS
- sets "clear to send" DSR
- sets "data set ready" CD
- sets "carrier detect" 8250
- selects the 8250 uart 16550
- selects the 16550 uart ANSWER
- selects answer the phone/server mode BAUD
- sets the baud rate to n CONNECT
- connect in multiplayer, see network.txt COM#
- setup com port, see network.txt DIAL
- selects client mode DISABLE
- disables com ports ENABLE
- enables com ports FRAGLIMIT
- number of frags in a network game, see readme.txt HOST_SPEEDS
- display the hosts speed HOST_LINEREFRESH
- ?????????? HOST_FRAMERATE
- sets the speed from 0-0.01 IRQ
- sets the com ports interrupt to n KILLSERVER
- kills the server and ends the game MESSAGEMODE
- send messages in multiplayer NAME
- multiplayer name, see readme.txt NET_STATS
- some sort of network status ? NET_MESSAGETIMEOUT
- ??????? NET_NAKGRACETIME
- ??????? NET_PACKETTIMEOUT
- ??????? PORT
- sets the com ports port address to n RESET
- resets the com port SAY
- message in multiplayer? SHUTDOWN
- sets the modem shutdown string SLIST
- server list, see readme.txt STARTUP
- sets the modem startup string TEAMPLAY
- co-op mode TIMELIMIT
- timelimit for multiplayer, see readme.txt
MISC. COMMANDS ============== ALIAS
- substitutes one command for another CLEAR
- clear the console ECHO
- echo string onto console (useless) ENTITES
- turn on monsters ? EXEC
- run a configuration file, see readme.txt PROFILE
- displays profiling info SCR_COLORCON
- ??? console color ??? SCR_CONSPEED
- speed that the console scrolls SCR_SHOWCACHETHRASH
- ??????? SCR_XPARCON
- ??????? STATUS
- displays status abuout the game in progress TOGGLECONSOLE
- same as key VERSION
- displays build version
UNKNOWN COMMANDS ================ CMD
- ??????? EDICTCOUNT
- ??????? FOV
- ??????? POINTFILE
- ??????? RMSR
- ??????? R_CSHIFT
- ??????? SPAWN
- ??????? SV_AIM
- ??????? SV_IDEALPITCHSCALE
- ??????? SV_MAXVELOCITY
- ??????? SYS_TICRATE
- ??????? TEMP1
- ???????

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